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WipeTransition

touchgfx/transitions/WipeTransition.hpp

A Transition that expands the new screen over the previous from the given direction. This transition only draws the pixels in the framebuffer once, and never moves any pixels. It is therefore very useful on MCUs with limited performance.

Inherits from: Transition

Public Functions

virtual voidhandleTickEvent()
Handles the tick event when transitioning.
virtual voidinit()
Initializes the transition.
virtual voidinvalidate()
Wipe transition does not require an invalidation.
virtual voidtearDown()
Tears down the Animation.
WipeTransition(const uint8_t transitionSteps =20)
Initializes a new instance of the WipeTransition class.

Additional inherited members

Protected Classes inherited from Transition

classFullSolidRect
A Widget that reports solid and but does not draw anything.

Public Functions inherited from Transition

boolisDone() const
Query if the transition is done transitioning.
virtual voidsetScreenContainer(Container & cont)
Sets the ScreenContainer.
Transition()
Initializes a new instance of the Transition class.
virtual ~Transition()
Finalizes an instance of the Transition class.

Protected Attributes inherited from Transition

booldone
Flag that indicates when the transition is done. This should be set by implementing classes.
Container *screenContainer
The screen Container of the Screen transitioning to.

Public Functions Documentation

handleTickEvent

virtual void handleTickEvent()

Handles the tick event when transitioning.

It uncovers and invalidates increasing parts of the new screen elements.

Reimplements: touchgfx::Transition::handleTickEvent

init

virtual void init()

Initializes the transition.

Called after the constructor is called, when the application changes the transition.

Reimplements: touchgfx::Transition::init

invalidate

virtual void invalidate()

Wipe transition does not require an invalidation.

Invalidation is handled by the class. Do no invalidation initially.

Reimplements: touchgfx::Transition::invalidate

tearDown

virtual void tearDown()

Tears down the Animation.

Called before the destructor is called, when the application changes the transition.

Reimplements: touchgfx::Transition::tearDown

WipeTransition

WipeTransition(const uint8_ttransitionSteps =20)

Initializes a new instance of the WipeTransition class.

Parameters:
transitionSteps(Optional) Number of steps in the transition animation.