📄️ Achieving Better Performance with Cacheable Container
In this section you will see how to achieve better performance in
📄️ Loading Images at Runtime
In this section we will discuss a method for loading images from a file in
📄️ Using the L8 Image Format to Reduce Memory Consumption
Images in the L8 format take up less flash storage and are faster to draw than e.g. ARGB8888.
📄️ Creating Dynamic L8 Images
This section explains the use of dynamic L8 images and especially how to create the palette.