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LCD2DebugPrinter

The class LCD2DebugPrinter implements the DebugPrinter interface for printing debug messages on top of 2bit framebuffer.

See: DebugPrinter

Inherits from: DebugPrinter

Public Functions

virtual voiddraw(const Rect & rect) const
Draws the debug string on top of the framebuffer content.

Additional inherited members

Public Functions inherited from DebugPrinter

DebugPrinter()
Initializes a new instance of the DebugPrinter class.
const Rect &getRegion() const
Returns the region where the debug string is displayed.
voidsetColor(colortype fg)
Sets the foreground color of the debug string.
voidsetPosition(int16_t x, int16_t y, int16_t w, int16_t h)
Sets the position onscreen where the debug string will be displayed.
voidsetScale(uint8_t scale)
Sets the font scale of the debug string.
voidsetString(const char * string)
Sets the debug string to be displayed on top of the framebuffer.
virtual ~DebugPrinter()
Finalizes an instance of the DebugPrinter class.

Protected Functions inherited from DebugPrinter

uint16_tgetGlyph(uint8_t c) const
Gets a glyph (15 bits) arranged with 3 bits wide, 5 bits high in a single uint16_t value.

Protected Attributes inherited from DebugPrinter

colortypedebugForegroundColor
Font color to use when displaying the debug string.
RectdebugRegion
Region on screen where the debug message is displayed.
uint8_tdebugScale
Font scaling factor to use when displaying the debug string.
const char *debugString
Debug string to be displayed on screen.

Public Functions Documentation

draw

virtual void draw(const Rect &rect)

Draws the debug string on top of the framebuffer content.

Parameters:
rectThe rect to draw inside.

Reimplements: touchgfx::DebugPrinter::draw