NoTransition
The most simple Transition without any visual effects. THe screen transition is done by immediately replace the current Screen with a new Screen.
See: Transition
Inherits from: Transition
Public Functions
virtual void | handleTickEvent() |
Indicates that the transition is done after the first tick. | |
Additional inherited members
Public Functions inherited from Transition
virtual void | init() |
Initializes the transition. | |
virtual void | invalidate() |
Invalidates the screen when starting the Transition. | |
bool | isDone() const |
Query if the transition is done transitioning. | |
virtual void | setScreenContainer(Container & cont) |
Sets the ScreenContainer. | |
virtual void | tearDown() |
Tears down the Animation. | |
Transition() | |
Initializes a new instance of the Transition class. | |
virtual | ~Transition() |
Finalizes an instance of the Transition class. | |
Protected Attributes inherited from Transition
bool | done |
Flag that indicates when the transition is done. This should be set by implementing classes. | |
Container * | screenContainer |
The screen Container of the Screen transitioning to. | |
Public Functions Documentation
handleTickEvent
virtual void handleTickEvent | ( | ) |
Indicates that the transition is done after the first tick.
Reimplements: touchgfx::Transition::handleTickEvent