HAL
Hardware Abstraction Layer. Contains functions that are specific to the hardware platform the code is running on.
Inherited by: HALSDL2
Public Types
enum | FrameRefreshStrategy { REFRESH_STRATEGY_DEFAULT, REFRESH_STRATEGY_OPTIM_SINGLE_BUFFER_TFT_CTRL, REFRESH_STRATEGY_PARTIAL_FRAMEBUFFER } |
A list of available frame refresh strategies. | |
enum | RenderingMethod { SOFTWARE, HARDWARE } |
A list of rendering methods. | |
Public Functions
virtual void | allowDMATransfers() |
Allow the DMA to start transfers. | |
virtual void | backPorchExited() |
Has to be called from within the LCD IRQ rutine when the Back Porch Exit is reached. | |
virtual void | blitCopy(const uint16_t pSrc, const uint8_t pClut, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t srcWidth, uint8_t alpha, bool hasTransparentPixels, uint16_t dstWidth, Bitmap::BitmapFormat srcFormat, Bitmap::BitmapFormat dstFormat, bool replaceBgAlpha) |
Blits a 2D source-array to the framebuffer performing alpha-blending as specified. | |
virtual void | blitCopy(const uint16_t * pSrc, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t srcWidth, uint8_t alpha, bool hasTransparentPixels, bool replaceBgAlpha) |
Blits a 2D source-array to the framebuffer performing alpha-blending as specified using the default lcd format. | |
virtual void | blitCopy(const uint16_t * pSrc, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t srcWidth, uint8_t alpha, bool hasTransparentPixels, uint16_t dstWidth, Bitmap::BitmapFormat srcFormat, Bitmap::BitmapFormat dstFormat, bool replaceBgAlpha) |
Blits a 2D source-array to the framebuffer performing alpha-blending as specified. | |
virtual void | blitCopyARGB8888(const uint16_t * pSrc, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t srcWidth, uint8_t alpha, bool replaceBgAlpha) |
Blits a 2D source-array to the framebuffer performing per-pixel alpha blending. | |
virtual void | blitCopyGlyph(const uint8_t * pSrc, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t srcWidth, colortype color, uint8_t alpha, BlitOperations operation, bool replaceBgAlpha) |
Blits a 4bpp or 8bpp glyph - maybe use the same method and supply additional color mode arg. | |
virtual void | blitCopyWord(const uint16_t * pSrc, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t srcWidth, uint16_t dstWidth) |
Blits a 2D source-array to the framebuffer using 16-bit copy without conversion. | |
virtual void | blitFill(colortype color, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t alpha, bool replaceBgAlpha) |
Blits a color value to the framebuffer performing alpha-blending as specified. | |
virtual void | blitFill(colortype color, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t alpha, uint16_t dstWidth, Bitmap::BitmapFormat dstFormat, bool replaceBgAlpha) |
Blits a color value to the framebuffer performing alpha-blending as specified. | |
virtual void | blitFillWord(uint16_t colorValue, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t dstWidth) |
Fills a part of the framebuffer using 16-bit fill without conversion. | |
virtual bool | blockCopy(void RESTRICT dest, const void RESTRICT src, uint32_t numBytes) |
This function performs a platform-specific memcpy, if supported by the hardware. | |
virtual void | configureInterrupts() =0 |
Configures the interrupts relevant for TouchGFX. | |
virtual uint16_t | configurePartialFrameBuffer(const uint16_t x, const uint16_t y, const uint16_t width, const uint16_t height) |
Configures a partial framebuffer as current framebuffer. | |
virtual uint16_t * | copyFBRegionToMemory(Rect meAbs) |
Copies a region of the currently displayed framebuffer to memory. | |
virtual uint16_t * | copyFBRegionToMemory(Rect meAbs, uint16_t * dst, uint32_t stride) |
Copies a region of the currently displayed framebuffer to a buffer. | |
virtual void | disableInterrupts() =0 |
Disables the DMA and LCD interrupts. | |
virtual void | drawDrawableInDynamicBitmap(Drawable & drawable, BitmapId bitmapId) |
Render a Drawable and its widgets into a dynamic bitmap. | |
virtual void | drawDrawableInDynamicBitmap(Drawable & drawable, BitmapId bitmapId, const Rect & rect) |
Render a Drawable and its widgets into a dynamic bitmap. | |
void | enableDMAAcceleration(const bool enable) |
Sets a flag to allow use of DMA operations to speed up drawing operations. | |
virtual void | enableInterrupts() =0 |
Enables the DMA and LCD interrupts. | |
virtual void | enableLCDControllerInterrupt() =0 |
Configure the LCD controller to fire interrupts at VSYNC. | |
void | enableMCULoadCalculation(bool enabled) |
This method sets a flag that determines if generic HAL should calculate MCU load based on concrete MCU instrumentation. | |
virtual void | flushDMA() |
This function blocks until the DMA queue (containing BlitOps) is empty. | |
virtual void | flushFrameBuffer() |
This function is called whenever the framework has performed a complete draw. | |
virtual void | flushFrameBuffer(const Rect & rect) |
This function is called whenever the framework has performed a partial draw. | |
void | frontPorchEntered() |
Has to be called from within the LCD IRQ routine when the Front Porch Entry is reached. | |
uint16_t * | getAnimationStorage() const |
Gets the optional framebuffer used for animation storage. | |
LCD * | getAuxiliaryLCD() |
Get the auxiliary LCD class attached to the HAL instance if any. | |
virtual BlitOperations | getBlitCaps() |
Function for obtaining the blit capabilities of the concrete HAL implementation. | |
ButtonController * | getButtonController() const |
Gets the associated ButtonController. | |
uint32_t | getCPUCycles() |
Gets the current cycle counter. | |
uint16_t | getDisplayHeight() const |
Gets display height. | |
DisplayOrientation | getDisplayOrientation() const |
Gets the current display orientation. | |
uint16_t | getDisplayWidth() const |
Gets display width. | |
virtual DMAType | getDMAType() |
Function for obtaining the DMA type of the concrete DMA implementation. | |
uint8_t | getFingerSize() const |
Gets the finger size in pixels. | |
virtual FlashDataReader * | getFlashDataReader() const |
Gets the flash data reader. | |
FrameBufferAllocator * | getFrameBufferAllocator() |
Gets the framebuffer allocator. | |
FrameRefreshStrategy | getFrameRefreshStrategy() const |
Used internally by TouchGFX core to manage the timing and process of drawing into the framebuffer. | |
Gestures * | getGestures() |
Get the Gesture class attached to the HAL instance. | |
uint32_t | getLCDRefreshCount() |
Returns the number of VSync interrupts between the current drawing operation and the last drawing operation, i.e. | |
uint8_t | getMCULoadPct() const |
Gets the current MCU load. | |
virtual uint16_t | getTFTCurrentLine() |
Get the current line (Y) of the TFT controller. | |
virtual uint16_t * | getTFTFrameBuffer() const =0 |
Gets the framebuffer address used by the TFT controller. | |
int8_t | getTouchSampleRate() const |
Gets the number of ticks between each touch screen sample. | |
HAL(DMA_Interface & dmaInterface, LCD & display, TouchController & touchCtrl, uint16_t width, uint16_t height) | |
Initializes a new instance of the HAL class. | |
virtual void | initialize() |
This function initializes the HAL, DMA, TouchController, and interrupts. | |
void | lockDMAToFrontPorch(bool enableLock) |
Function to set whether the DMA transfers are locked to the TFT update cycle. | |
virtual uint16_t * | lockFrameBuffer() |
Waits for the framebuffer to become available for use (i.e. | |
virtual void | registerEventListener(UIEventListener & listener) |
Registers an event handler implementation with the underlying event system. | |
void | registerTaskDelayFunction(void(*)(uint16_t) delayF) |
Registers a function capable of delaying GUI task execution. | |
virtual bool | sampleKey(uint8_t & key) |
Sample external key event. | |
void | setAuxiliaryLCD(LCD * auxLCD) |
Set an auxiliary LCD class to be used for offscreen rendering. | |
void | setButtonController(ButtonController * btnCtrl) |
Stores a pointer to an instance of a specific implementation of a ButtonController. | |
virtual void | setDisplayOrientation(DisplayOrientation orientation) |
Sets the desired display orientation (landscape or portrait). | |
void | setDragThreshold(uint8_t value) |
Configure the threshold for reporting drag events. | |
void | setFingerSize(uint8_t size) |
Sets the finger size in pixels. | |
void | setFrameBufferAllocator(FrameBufferAllocator * allocator) |
Sets a framebuffer allocator. | |
virtual void | setFrameBufferSize(uint16_t width, uint16_t height) |
Sets framebuffer size. | |
virtual void | setFrameBufferStartAddresses(void frameBuffer, void doubleBuffer, void * animationStorage) |
Sets framebuffer start addresses. | |
void | setFrameRateCompensation(bool enabled) |
Enables or disables compensation for lost frames. | |
bool | setFrameRefreshStrategy(FrameRefreshStrategy s) |
Set a specific strategy for handling timing and mechanism of framebuffer drawing. | |
void | setMCUActive(bool active) |
Register if MCU is active by measuring cpu cycles. | |
void | setMCUInstrumentation(MCUInstrumentation * mcuInstr) |
Stores a pointer to an instance of an MCU specific instrumentation class. | |
void | setRenderingMethod(RenderingMethod method) |
Set current rendering method for cache maintenance. | |
void | setTouchSampleRate(int8_t sampleRateInTicks) |
Sets the number of ticks between each touch screen sample. | |
void | signalDMAInterrupt() |
Notify the framework that a DMA interrupt has occurred. | |
void | swapFrameBuffers() |
Swaps the two framebuffers. | |
virtual void | taskDelay(uint16_t ms) |
Delay GUI task execution by number of milliseconds. | |
virtual void | taskEntry() |
Main event loop. | |
virtual void | unlockFrameBuffer() |
Unlocks the framebuffer (MUST be called exactly once for each call to lockFrameBuffer()). | |
void | vSync() |
Called by the VSync interrupt. | |
virtual | ~HAL() |
Finalizes an instance of the HAL class. | |
HAL * | getInstance() |
Gets the HAL instance. | |
LCD & | lcd() |
Gets a reference to the LCD. | |
Protected Functions
virtual bool | beginFrame() |
Called when beginning to rendering a frame. | |
virtual void | endFrame() |
Called when a rendering pass is completed. | |
virtual void | FlushCache() |
Flush D-Cache. | |
uint16_t * | getClientFrameBuffer() |
Gets client framebuffer. | |
virtual void | InvalidateCache() |
Invalidate D-Cache. | |
virtual void | noTouch() |
Called by the touch driver to indicate that no touch is currently detected. | |
virtual void | performDisplayOrientationChange() |
Perform the actual display orientation change. | |
virtual void | setTFTFrameBuffer(uint16_t * address) =0 |
Sets the framebuffer address used by the TFT controller. | |
virtual void | tick() |
This function is called at each timer tick, depending on platform implementation. | |
virtual void | touch(int32_t x, int32_t y) |
Called by the touch driver to indicate a touch. | |
Public Attributes
uint16_t | DISPLAY_HEIGHT |
The height of the LCD display in pixels. | |
DisplayRotation | DISPLAY_ROTATION |
The rotation from display to framebuffer. | |
uint16_t | DISPLAY_WIDTH |
The width of the LCD display in pixels. | |
uint16_t | FRAME_BUFFER_HEIGHT |
The height of the framebuffer in pixels. | |
uint16_t | FRAME_BUFFER_WIDTH |
The width of the framebuffer in pixels. | |
bool | USE_ANIMATION_STORAGE |
Is animation storage enabled? | |
bool | USE_DOUBLE_BUFFERING |
Is double buffering enabled? | |
Protected Attributes
LCD * | auxiliaryLCD |
Auxiliary LCD class used to render Drawables into dynamic bitmaps. | |
ButtonController * | buttonController |
A reference to an optional ButtonController. | |
DMA_Interface & | dma |
A reference to the DMA interface. | |
uint8_t | fingerSize |
The radius of the finger in pixels. | |
uint16_t * | frameBuffer0 |
Pointer to the first framebuffer. | |
uint16_t * | frameBuffer1 |
Pointer to the second framebuffer. | |
uint16_t * | frameBuffer2 |
Pointer to the optional third framebuffer used for animation storage. | |
FrameBufferAllocator * | frameBufferAllocator |
A reference to an optional FrameBufferAllocator. | |
bool | frameBufferUpdatedThisFrame |
True if something was drawn in the current frame. | |
Gestures | gestures |
Class for low-level interpretation of touch events. | |
LCD & | lcdRef |
A reference to the LCD. | |
bool | lockDMAToPorch |
Whether or not to lock DMA transfers with TFT porch signal. | |
MCUInstrumentation * | mcuInstrumentation |
A reference to an optional MCU instrumentation. | |
DisplayOrientation | nativeDisplayOrientation |
Contains the native display orientation. If desired orientation is different, apply rotation. | |
Rect | partialFrameBufferRect |
The region of the screen covered by the partial framebuffer. | |
FrameRefreshStrategy | refreshStrategy |
The selected display refresh strategy. | |
void(* | taskDelayFunc |
Pointer to a function that can delay GUI task for a number of milliseconds. | |
TouchController & | touchController |
A reference to the touch controller. | |
bool | isDrawing |
True if currently in the process of rendering a screen. | |
Public Types Documentation
FrameRefreshStrategy
enum FrameRefreshStrategy
A list of available frame refresh strategies.
REFRESH_STRATEGY_DEFAULT | If not explicitly set, this strategy is used. |
REFRESH_STRATEGY_OPTIM_SINGLE_BUFFER_TFT_CTRL | Strategy optimized for single framebuffer on systems with TFT controller. |
REFRESH_STRATEGY_PARTIAL_FRAMEBUFFER | Strategy using less than a full framebuffer. |
RenderingMethod
enum RenderingMethod
A list of rendering methods.
SOFTWARE | |
HARDWARE |
Public Functions Documentation
allowDMATransfers
virtual void allowDMATransfers | ( | ) |
Allow the DMA to start transfers.
Front Porch Entry is a good place to call this.
backPorchExited
virtual void backPorchExited | ( | ) |
Has to be called from within the LCD IRQ rutine when the Back Porch Exit is reached.
Has to be called from within the LCD IRQ rutine when the Back Porch Exit is reached.
blitCopy
virtual void blitCopy | ( | const uint16_t * | pSrc , | ||
const uint8_t * | pClut , | ||||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint16_t | srcWidth , | ||||
uint8_t | alpha , | ||||
bool | hasTransparentPixels , | ||||
uint16_t | dstWidth , | ||||
Bitmap::BitmapFormat | srcFormat , | ||||
Bitmap::BitmapFormat | dstFormat , | ||||
bool | replaceBgAlpha | ||||
) |
Blits a 2D source-array to the framebuffer performing alpha-blending as specified.
pSrc | The source-array pointer (points to first value to copy) |
pClut | The CLUT pointer (points to CLUT header data which include the type and size of this CLUT followed by colors data) |
x | The destination x coordinate on the framebuffer. |
y | The destination y coordinate on the framebuffer. |
width | The width desired area of the source 2D array. |
height | The height of desired area of the source 2D array. |
srcWidth | The distance (in elements) from first value of first line, to first value of second line (the source 2D array width) |
alpha | The alpha value to use for blending (255 = solid, no blending) |
hasTransparentPixels | If true, this data copy contains transparent pixels and require hardware support for that to be enabled. |
dstWidth | The distance (in elements) from first value of first line, to first value of second line (the destination 2D array width) |
srcFormat | The source buffer color format (default is the framebuffer format) |
dstFormat | The destination buffer color format (default is the framebuffer format) |
replaceBgAlpha | Replace the background buffer per pixel alpha value with 255 = solid. |
Note
Alpha=255 is assumed "solid" and shall be used if HAL does not support BLIT_OP_COPY_WITH_ALPHA.
blitCopy
virtual void blitCopy | ( | const uint16_t * | pSrc , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint16_t | srcWidth , | ||||
uint8_t | alpha , | ||||
bool | hasTransparentPixels , | ||||
bool | replaceBgAlpha | ||||
) |
Blits a 2D source-array to the framebuffer performing alpha-blending as specified using the default lcd format.
pSrc | The source-array pointer (points to first value to copy) |
x | The destination x coordinate on the framebuffer. |
y | The destination y coordinate on the framebuffer. |
width | The width desired area of the source 2D array. |
height | The height of desired area of the source 2D array. |
srcWidth | The distance (in elements) from first value of first line, to first value of second line (the source 2D array width) |
alpha | The alpha value to use for blending (255 = solid, no blending) |
hasTransparentPixels | If true, this data copy contains transparent pixels and require hardware support for that to be enabled. |
replaceBgAlpha | Replace the background buffer per pixel alpha value with 255 = solid. |
Note
Alpha=255 is assumed "solid" and shall be used if HAL does not support BLIT_OP_COPY_WITH_ALPHA.
blitCopy
virtual void blitCopy | ( | const uint16_t * | pSrc , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint16_t | srcWidth , | ||||
uint8_t | alpha , | ||||
bool | hasTransparentPixels , | ||||
uint16_t | dstWidth , | ||||
Bitmap::BitmapFormat | srcFormat , | ||||
Bitmap::BitmapFormat | dstFormat , | ||||
bool | replaceBgAlpha | ||||
) |
Blits a 2D source-array to the framebuffer performing alpha-blending as specified.
pSrc | The source-array pointer (points to first value to copy) |
x | The destination x coordinate on the framebuffer. |
y | The destination y coordinate on the framebuffer. |
width | The width desired area of the source 2D array. |
height | The height of desired area of the source 2D array. |
srcWidth | The distance (in elements) from first value of first line, to first value of second line (the source 2D array width) |
alpha | The alpha value to use for blending (255 = solid, no blending) |
hasTransparentPixels | If true, this data copy contains transparent pixels and require hardware support for that to be enabled. |
dstWidth | The distance (in elements) from first value of first line, to first value of second line (the destination 2D array width) |
srcFormat | The source buffer color format (default is the framebuffer format) |
dstFormat | The destination buffer color format (default is the framebuffer format) |
replaceBgAlpha | Replace the background buffer per pixel alpha value with 255 = solid. |
Note
Alpha=255 is assumed "solid" and shall be used if HAL does not support BLIT_OP_COPY_WITH_ALPHA.
blitCopyARGB8888
virtual void blitCopyARGB8888 | ( | const uint16_t * | pSrc , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint16_t | srcWidth , | ||||
uint8_t | alpha , | ||||
bool | replaceBgAlpha | ||||
) |
Blits a 2D source-array to the framebuffer performing per-pixel alpha blending.
pSrc | The source-array pointer (points to first value to copy) |
x | The destination x coordinate on the framebuffer. |
y | The destination y coordinate on the framebuffer. |
width | The width desired area of the source 2D array. |
height | The height of desired area of the source 2D array. |
srcWidth | The distance (in elements) from first value of first line, to first value of second line (the source 2D array width) |
alpha | The alpha value to use for blending. This is applied on every pixel, in addition to the per-pixel alpha value (255 = solid, no blending) |
replaceBgAlpha | Replace the background buffer per pixel alpha value with 255 = solid. |
blitCopyGlyph
virtual void blitCopyGlyph | ( | const uint8_t * | pSrc , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint16_t | srcWidth , | ||||
colortype | color , | ||||
uint8_t | alpha , | ||||
BlitOperations | operation , | ||||
bool | replaceBgAlpha | ||||
) |
Blits a 4bpp or 8bpp glyph - maybe use the same method and supply additional color mode arg.
pSrc | The source-array pointer (points to first value to copy) |
x | The destination x coordinate on the framebuffer. |
y | The destination y coordinate on the framebuffer. |
width | The width desired area of the source 2D array. |
height | The height of desired area of the source 2D array. |
srcWidth | The distance (in elements) from first value of first line, to first value of second line (the source 2D array width) |
color | Color of the text. |
alpha | The alpha value to use for blending (255 = solid, no blending) |
operation | The operation type to use for blit copy. |
replaceBgAlpha | Replace the background buffer per pixel alpha value with 255 = solid. |
blitCopyWord
virtual void blitCopyWord | ( | const uint16_t * | pSrc , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint16_t | srcWidth , | ||||
uint16_t | dstWidth | ||||
) |
Blits a 2D source-array to the framebuffer using 16-bit copy without conversion.
This operation can be used to perform hardware accelerated copies to the framebuffer even when the image (and framebuffer) format is not 16-bit.
All parameters (e.g. x) must correspond to their 16-bit values. I.e. the 10th bytes corresponds to x=5.
pSrc | Pointer to the source data (points to first value to copy) |
x | The destination x coordinate in the framebuffer with 16-bit pixels. |
y | The destination y coordinate in the framebuffer with 16-bit pixels. |
width | The width of the area to copy in 16-bit pixels. |
height | The height of the area to copy |
srcWidth | The width of the source bitmap (stride) in 16-bit pixels. |
dstWidth | The width of the framebuffer in 16-bit pixels. |
blitFill
virtual void blitFill | ( | colortype | color , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint8_t | alpha , | ||||
bool | replaceBgAlpha | ||||
) |
Blits a color value to the framebuffer performing alpha-blending as specified.
color | The desired fill-color. |
x | The destination x coordinate on the framebuffer. |
y | The destination y coordinate on the framebuffer. |
width | The width desired area of the source 2D array. |
height | The height of desired area of the source 2D array. |
alpha | The alpha value to use for blending (255 = solid, no blending) |
replaceBgAlpha | Replace the background buffer per pixel alpha value with 255 = solid. |
Note
Alpha=255 is assumed "solid" and shall be used if HAL does not support BLIT_OP_FILL_WITH_ALPHA.
blitFill
virtual void blitFill | ( | colortype | color , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint8_t | alpha , | ||||
uint16_t | dstWidth , | ||||
Bitmap::BitmapFormat | dstFormat , | ||||
bool | replaceBgAlpha | ||||
) |
Blits a color value to the framebuffer performing alpha-blending as specified.
color | The desired fill-color. |
x | The destination x coordinate on the framebuffer. |
y | The destination y coordinate on the framebuffer. |
width | The width desired area of the source 2D array. |
height | The height of desired area of the source 2D array. |
alpha | The alpha value to use for blending (255 = solid, no blending) |
dstWidth | The distance (in elements) from first value of first line, to first value of second line (the destination 2D array width) |
dstFormat | The destination buffer color format (default is the framebuffer format) |
replaceBgAlpha | Replace the background buffer per pixel alpha value with 255 = solid. |
Note
Alpha=255 is assumed "solid" and shall be used if HAL does not support BLIT_OP_FILL_WITH_ALPHA.
blitFillWord
virtual void blitFillWord | ( | uint16_t | colorValue , | ||
uint16_t | x , | ||||
uint16_t | y , | ||||
uint16_t | width , | ||||
uint16_t | height , | ||||
uint16_t | dstWidth | ||||
) |
Fills a part of the framebuffer using 16-bit fill without conversion.
This operation can be used to perform hardware accelerated fills in the framebuffer even when the framebuffer format is not 16-bit.
All parameters (e.g. x) must correspond to their 16-bit values. I.e. the 10th bytes corresponds to x=5.
colorValue | The 16-bit value to fill in the framebuffer. |
x | The destination x coordinate in the framebuffer with 16-bit pixels. |
y | The destination y coordinate in the framebuffer with 16-bit pixels. |
width | The width of the area to copy in 16-bit pixels. |
height | The height of the area to copy |
dstWidth | The width of the framebuffer in 16-bit pixels. |
blockCopy
virtual bool blockCopy | ( | void *RESTRICT | dest , | ||
const void *RESTRICT | src , | ||||
uint32_t | numBytes | ||||
) |
This function performs a platform-specific memcpy, if supported by the hardware.
dest | Pointer to destination memory. |
src | Pointer to source memory. |
numBytes | Number of bytes to copy. |
true if the copy succeeded, false if copy was not performed.
configureInterrupts
virtual void configureInterrupts | ( | ) | =0 |
Configures the interrupts relevant for TouchGFX.
This primarily entails setting the interrupt priorities for the DMA and LCD interrupts.
Reimplemented by: touchgfx::HALSDL2::configureInterrupts
configurePartialFrameBuffer
virtual uint16_t configurePartialFrameBuffer | ( | const uint16_t | x , | ||
const uint16_t | y , | ||||
const uint16_t | width , | ||||
const uint16_t | height | ||||
) |
Configures a partial framebuffer as current framebuffer.
This method uses the assigned FrameBufferAllocator to allocate block of compatible dimensions. The height of the allocated block is returned.
x | The absolute x coordinate of the block on the screen. |
y | The absolute y coordinate of the block on the screen. |
width | The width of the block. |
height | The height of the block requested. |
The height of the block allocated.
copyFBRegionToMemory
virtual uint16_t * copyFBRegionToMemory | ( | Rect | meAbs | ) | |
Copies a region of the currently displayed framebuffer to memory.
Used for e.g. SlideTransition and for displaying pre-rendered drawables e.g. in animations where redrawing the drawable is not necessary.
meAbs | The framebuffer region to copy. |
A pointer to the memory address containing the copy of the framebuffer.
Note
Requires animation storage to be present.
copyFBRegionToMemory
virtual uint16_t * copyFBRegionToMemory | ( | Rect | meAbs , | ||
uint16_t * | dst , | ||||
uint32_t | stride | ||||
) |
Copies a region of the currently displayed framebuffer to a buffer.
Used for e.g. SlideTransition and for displaying pre-rendered drawables e.g. in animations where redrawing the drawable is not necessary. The buffer can e.g. be a dynamic bitmap.
meAbs | The framebuffer region to copy. |
dst | Address of the buffer to store the copy in. |
stride | The width of the target buffer (row length). |
A pointer to the memory address containing the copy of the framebuffer.
Note
Requires animation storage to be present.
disableInterrupts
virtual void disableInterrupts | ( | ) | =0 |
Disables the DMA and LCD interrupts.
Reimplemented by: touchgfx::HALSDL2::disableInterrupts
drawDrawableInDynamicBitmap
virtual void drawDrawableInDynamicBitmap | ( | Drawable & | drawable , | ||
BitmapId | bitmapId | ||||
) |
drawDrawableInDynamicBitmap
virtual void drawDrawableInDynamicBitmap | ( | Drawable & | drawable , | ||
BitmapId | bitmapId , | ||||
const Rect & | rect | ||||
) |
enableDMAAcceleration
void enableDMAAcceleration | ( | const bool | enable | ) | |
Sets a flag to allow use of DMA operations to speed up drawing operations.
enable | True to enable, false to disable. |
enableInterrupts
virtual void enableInterrupts | ( | ) | =0 |
Enables the DMA and LCD interrupts.
Reimplemented by: touchgfx::HALSDL2::enableInterrupts
enableLCDControllerInterrupt
virtual void enableLCDControllerInterrupt | ( | ) | =0 |
Configure the LCD controller to fire interrupts at VSYNC.
Called automatically once TouchGFX initialization has completed.
Reimplemented by: touchgfx::HALSDL2::enableLCDControllerInterrupt
enableMCULoadCalculation
void enableMCULoadCalculation | ( | bool | enabled | ) | |
This method sets a flag that determines if generic HAL should calculate MCU load based on concrete MCU instrumentation.
enabled | If true, set flag to update MCU load. |
flushDMA
virtual void flushDMA | ( | ) |
This function blocks until the DMA queue (containing BlitOps) is empty.
flushFrameBuffer
virtual void flushFrameBuffer | ( | ) |
This function is called whenever the framework has performed a complete draw.
On some platforms, a local framebuffer needs to be pushed to the display through a SPI channel or similar. Implement that functionality here. This function is called whenever the framework has performed a complete draw.
Reimplemented by: touchgfx::HALSDL2::flushFrameBuffer
flushFrameBuffer
virtual void flushFrameBuffer | ( | const Rect & | rect | ) | |
This function is called whenever the framework has performed a partial draw.
rect | The area of the screen that has been drawn, expressed in absolute coordinates. |
Reimplemented by: touchgfx::HALSDL2::flushFrameBuffer
frontPorchEntered
void frontPorchEntered | ( | ) |
Has to be called from within the LCD IRQ routine when the Front Porch Entry is reached.
getAnimationStorage
uint16_t * getAnimationStorage | ( | ) | const |
Gets the optional framebuffer used for animation storage.
The address or 0 if unused.
getAuxiliaryLCD
LCD * getAuxiliaryLCD | ( | ) |
getBlitCaps
virtual BlitOperations getBlitCaps | ( | ) |
Function for obtaining the blit capabilities of the concrete HAL implementation.
As default, will return whatever blitcaps are reported by the associated DMA object.
DMA operations can be disabled by calling enableDMAAcceleration(bool).
a bitmask of the supported blitcaps.
getButtonController
ButtonController * getButtonController | ( | ) | const |
Gets the associated ButtonController.
A pointer to the ButtonController, or zero if no ButtonController has been set.
getCPUCycles
uint32_t getCPUCycles | ( | ) |
Gets the current cycle counter.
the cycle counter.
getDisplayHeight
uint16_t getDisplayHeight | ( | ) | const |
Gets display height.
The display height.
getDisplayOrientation
DisplayOrientation getDisplayOrientation | ( | ) | const |
Gets the current display orientation.
Will be equal to the native orientation of the display unless setDisplayOrientation has been explicitly called earlier.
The current display orientation.
getDisplayWidth
uint16_t getDisplayWidth | ( | ) | const |
Gets display width.
The display width.
getDMAType
virtual DMAType getDMAType | ( | ) |
Function for obtaining the DMA type of the concrete DMA implementation.
As default, will return DMA_TYPE_GENERIC type value.
a DMAType value of the concrete DMA implementation.
getFingerSize
uint8_t getFingerSize | ( | ) | const |
Gets the finger size in pixels.
The size of the finger in pixels, 1 is the default value.
getFlashDataReader
virtual FlashDataReader * getFlashDataReader | ( | ) | const |
Gets the flash data reader.
This method must be implemented in subclasses that uses a FlashDataReader object.
the FlashDataReader.
getFrameBufferAllocator
FrameBufferAllocator * getFrameBufferAllocator | ( | ) |
Gets the framebuffer allocator.
The framebuffer allocator.
getFrameRefreshStrategy
FrameRefreshStrategy getFrameRefreshStrategy | ( | ) | const |
Used internally by TouchGFX core to manage the timing and process of drawing into the framebuffer.
Current frame refresh strategy.
getGestures
Gestures * getGestures | ( | ) |
getLCDRefreshCount
uint32_t getLCDRefreshCount | ( | ) |
Returns the number of VSync interrupts between the current drawing operation and the last drawing operation, i.e.
the number of lost frames.
Number of VSync since previous draw.
getMCULoadPct
uint8_t getMCULoadPct | ( | ) | const |
Gets the current MCU load.
mcuLoadPct the MCU Load in %.
getTFTCurrentLine
virtual uint16_t getTFTCurrentLine | ( | ) |
Get the current line (Y) of the TFT controller.
This function is used to obtain the progress of the TFT controller. More specifically, the line (or Y-value) currently being transferred.
Note: The value must be adjusted to account for vertical back porch before returning, such that the value is always within the range of [0; actual display height in pixels[
It is used for the REFRESH_STRATEGY_OPTIM_SINGLE_BUFFER_TFT_CTRL frame refresh strategy in order to synchronize framebuffer drawing with TFT controller progress. If this strategy is used, the concrete HAL subclass must provide an override of this function that returns correct line value. If this strategy is not used, then the getTFTCurrentLine function is never called and can be disregarded.
In this default implementation, 0xFFFF is returned to signify "not implemented".
getTFTFrameBuffer
virtual uint16_t * getTFTFrameBuffer | ( | ) | const =0 |
Gets the framebuffer address used by the TFT controller.
The address of the framebuffer currently being displayed on the TFT.
Reimplemented by: touchgfx::HALSDL2::getTFTFrameBuffer
getTouchSampleRate
int8_t getTouchSampleRate | ( | ) | const |
Gets the number of ticks between each touch screen sample.
Number of ticks between each touch screen sample.
HAL
HAL | ( | DMA_Interface & | dmaInterface , | ||
LCD & | display , | ||||
TouchController & | touchCtrl , | ||||
uint16_t | width , | ||||
uint16_t | height | ||||
) |
initialize
virtual void initialize | ( | ) |
This function initializes the HAL, DMA, TouchController, and interrupts.
lockDMAToFrontPorch
void lockDMAToFrontPorch | ( | bool | enableLock | ) | |
Function to set whether the DMA transfers are locked to the TFT update cycle.
If locked, DMA transfer will not begin until the TFT controller has finished updating the display. If not locked, DMA transfers will begin as soon as possible. Default is true (DMA is locked with TFT).
Disabling the lock will in most cases significantly increase rendering performance. It is therefore strongly recommended to disable it. Depending on platform this may in rare cases cause rendering problems (visible tearing on display). Please see the chapter "Optimizing DMA During TFT Controller Access" for details on this setting.
enableLock | True to lock DMA transfers to the front porch signal. Conservative, default setting. False to disable, which will normally yield substantial performance improvement. |
Note
This setting only has effect when using double buffering.
lockFrameBuffer
virtual uint16_t * lockFrameBuffer | ( | ) |
Waits for the framebuffer to become available for use (i.e.
not used by DMA transfers).
A pointer to the beginning of the currently used framebuffer.
Note
Function blocks until framebuffer is available. Client code MUST call unlockFrameBuffer() when framebuffer operation has completed.
registerEventListener
virtual void registerEventListener | ( | UIEventListener & | listener | ) | |
Registers an event handler implementation with the underlying event system.
The actual HAL implementation decides whether or not multiple UIEventListener instances are allowed (including execution order).
listener | The listener to register. |
registerTaskDelayFunction
void registerTaskDelayFunction | ( | void(*)(uint16_t) | delayF | ) | |
Registers a function capable of delaying GUI task execution.
In order to make use of the HAL::taskDelay function, a delay function must be registered by calling this function. Usually the delay function would be OSWrappers::taskDelay.
delayF | A pointer to a function returning void with an uint16_t parameter specifying number of milliseconds to delay. |
Note
The task delay capability is only used when the frame refresh strategy REFRESH_STRATEGY_OPTIM_SINGLE_BUFFER_TFT_CTRL is selected. Otherwise it is not necessary to register a delay function.
sampleKey
virtual bool sampleKey | ( | uint8_t & | key | ) | |
Sample external key event.
key | Output parameter that will be set to the key value if a keypress was detected. |
True if a keypress was detected and the "key" parameter is set to a value.
Reimplemented by: touchgfx::HALSDL2::sampleKey
setAuxiliaryLCD
void setAuxiliaryLCD | ( | LCD * | auxLCD | ) | |
Set an auxiliary LCD class to be used for offscreen rendering.
auxLCD | A pointer on the axiliary LCD class to use for offscreen rendering. |
setButtonController
void setButtonController | ( | ButtonController * | btnCtrl | ) | |
Stores a pointer to an instance of a specific implementation of a ButtonController.
btnCtrl | pointer to button controller. |
setDisplayOrientation
virtual void setDisplayOrientation | ( | DisplayOrientation | orientation | ) | |
Sets the desired display orientation (landscape or portrait).
If desired orientation is different from the native orientation of the display, a rotation is automatically applied. The rotation does not incur any performance cost.
orientation | The desired display orientation. |
Note
A screen transition must occur before this takes effect!
setDragThreshold
void setDragThreshold | ( | uint8_t | value | ) | |
Configure the threshold for reporting drag events.
A touch input movement must exceed this value in either axis in order to report a drag. Default value is 0.
value | New threshold value. |
Note
Use if touch controller is not completely accurate to avoid "false" drags.
setFingerSize
void setFingerSize | ( | uint8_t | size | ) | |
Sets the finger size in pixels.
Setting the finger size to a size of more than 1 pixel will emulate a finger of width and height of 2*(fingersize-1)+1. This can be especially useful when trying to interact with small elements on a high ppi display. The finger size will influence which element is chosen as the point of interaction, when clicking, dragging, ... the display. A number of samples will be drawn from within the finger area and a best matching drawable will be chosen. The best matching algorithm will consider the size of the drawable and the distance from the touch point.
size | the size of the finger. |
setFrameBufferAllocator
void setFrameBufferAllocator | ( | FrameBufferAllocator * | allocator | ) | |
Sets a framebuffer allocator.
The framebuffer allocator is only used in partial framebuffer mode.
allocator | pointer to a framebuffer allocator object. |
setFrameBufferSize
virtual void setFrameBufferSize | ( | uint16_t | width , | ||
uint16_t | height | ||||
) |
Sets framebuffer size.
By default the display size and the framebuffer size are the same, but in some hardware configurations, the hardware may have a width of e.g. 832 pixels even though the display is only 800 pixels wide. First set the display width and height using touchgfx_generic_init() and the update the framebuffer size using setFrameBufferSize().
width | The width of the framebuffer. |
height | The height of the framebuffer. |
setFrameBufferStartAddresses
virtual void setFrameBufferStartAddresses | ( | void * | frameBuffer , | ||
void * | doubleBuffer , | ||||
void * | animationStorage | ||||
) |
Sets framebuffer start addresses.
Sets individual framebuffer start addresses.
frameBuffer | Buffer for framebuffer data, must be non-null. |
doubleBuffer | If non-null, buffer for double buffer data. If null double buffering is disabled. |
animationStorage | If non-null, the animation storage. If null animation storage is disabled. |
setFrameRateCompensation
void setFrameRateCompensation | ( | bool | enabled | ) | |
Enables or disables compensation for lost frames.
See knowledge base article.
enabled | true to enable, false to disable. |
setFrameRefreshStrategy
Set a specific strategy for handling timing and mechanism of framebuffer drawing.
By setting a different frame refresh strategy, the internals of how TouchGFX interacts with the framebuffer can be modified.
Currently there are two strategies available. This will increase over time.
- REFRESH_STRATEGY_OPTIM_SINGLE_BUFFER_TFT_CTRL: this strategy is available on targets that use single buffering on a TFT controller based system. It requires an implementation of the getTFTCurrentLine() function as well as a task delay function being registered. The implementation of this strategy is that TouchGFX will carefully track the progress of the TFT controller, and draw parts of the framebuffer whenever possible. The effect is that the risk of tearing is much reduced compared to the default single buffer strategy of only drawing in porch areas. It does have a drawback of slightly increased MCU load. But in many cases employing this strategy will make it possible to avoid external RAM, by using just a single framebuffer in internal RAM and still avoid tearing.
- REFRESH_STRATEGY_DEFAULT: This is a general strategy that works for all target configurations. Recommendation: Try using REFRESH_STRATEGY_OPTIM_SINGLE_BUFFER_TFT_CTRL if you're on a TFT controller based system (ie. non-8080) and you have a desire to avoid external RAM. Otherwise stick to REFRESH_STRATEGY_DEFAULT.
s | The desired strategy to use. |
true if the desired strategy will be used, false otherwise.
setMCUActive
void setMCUActive | ( | bool | active | ) | |
Register if MCU is active by measuring cpu cycles.
If user wishes to track MCU load, this method should be called whenever the OS Idle task is scheduled in or out. This method makes calls to a concrete implementation of GPIO functionality and a concrete implementation of cpu cycles.
active | If true, MCU is registered as being active, inactive otherwise. |
setMCUInstrumentation
void setMCUInstrumentation | ( | MCUInstrumentation * | mcuInstr | ) | |
Stores a pointer to an instance of an MCU specific instrumentation class.
mcuInstr | pointer to MCU instrumentation. |
setRenderingMethod
void setRenderingMethod | ( | RenderingMethod | method | ) | |
Set current rendering method for cache maintenance.
This function is used to keep track of previous rendering method and will determine if cache should be flush or invalidated depending on transition state.
method | The rendering method used. |
setTouchSampleRate
void setTouchSampleRate | ( | int8_t | sampleRateInTicks | ) | |
Sets the number of ticks between each touch screen sample.
sampleRateInTicks | Sample rate. Default is 1 (every tick). |
signalDMAInterrupt
void signalDMAInterrupt | ( | ) |
Notify the framework that a DMA interrupt has occurred.
swapFrameBuffers
void swapFrameBuffers | ( | ) |
Swaps the two framebuffers.
taskDelay
virtual void taskDelay | ( | uint16_t | ms | ) | |
Delay GUI task execution by number of milliseconds.
This function requires the presence of a task delay function. If a task delay function has not been registered, it returns immediately. Otherwise it returns when number of milliseconds has passed.
ms | Number of milliseconds to wait. |
taskEntry
virtual void taskEntry | ( | ) |
Main event loop.
Will wait for VSYNC signal, and then process next frame. Call this function from your GUI task.
Note
This function never returns!
Reimplemented by: touchgfx::HALSDL2::taskEntry
unlockFrameBuffer
virtual void unlockFrameBuffer | ( | ) |
Unlocks the framebuffer (MUST be called exactly once for each call to lockFrameBuffer()).
vSync
void vSync | ( | ) |
Called by the VSync interrupt.
Called by the VSync interrupt for counting of LCD refreshes.
~HAL
getInstance
static HAL * getInstance | ( | ) |
lcd
Protected Functions Documentation
beginFrame
virtual bool beginFrame | ( | ) |
Called when beginning to rendering a frame.
true if rendering can begin, false otherwise.
endFrame
virtual void endFrame | ( | ) |
Called when a rendering pass is completed.
FlushCache
virtual void FlushCache | ( | ) |
Flush D-Cache.
Called by setRenderingMethod when changing rendering method from Software to Hardware indicating the cache should be invalidated.
getClientFrameBuffer
uint16_t * getClientFrameBuffer | ( | ) |
Gets client framebuffer.
The address of the framebuffer currently used by the framework to draw in.
InvalidateCache
virtual void InvalidateCache | ( | ) |
Invalidate D-Cache.
Called by setRenderingMethod when changing rendering method from Hardware to Software indicating the cache should be invalidated.
noTouch
virtual void noTouch | ( | ) |
Called by the touch driver to indicate that no touch is currently detected.
performDisplayOrientationChange
virtual void performDisplayOrientationChange | ( | ) |
Perform the actual display orientation change.
Reimplemented by: touchgfx::HALSDL2::performDisplayOrientationChange
setTFTFrameBuffer
virtual void setTFTFrameBuffer | ( | uint16_t * | address | ) | |
Sets the framebuffer address used by the TFT controller.
address | New framebuffer address. |
Reimplemented by: touchgfx::HALSDL2::setTFTFrameBuffer
tick
virtual void tick | ( | ) |
This function is called at each timer tick, depending on platform implementation.
touch
virtual void touch | ( | int32_t | x , | ||
int32_t | y | ||||
) |
Called by the touch driver to indicate a touch.
x | The x coordinate of the touch. |
y | The y coordinate of the touch. |
Public Attributes Documentation
DISPLAY_HEIGHT
uint16_t DISPLAY_HEIGHT
The height of the LCD display in pixels.
DISPLAY_ROTATION
DisplayRotation DISPLAY_ROTATION
The rotation from display to framebuffer.
DISPLAY_WIDTH
uint16_t DISPLAY_WIDTH
The width of the LCD display in pixels.
FRAME_BUFFER_HEIGHT
uint16_t FRAME_BUFFER_HEIGHT
The height of the framebuffer in pixels.
FRAME_BUFFER_WIDTH
uint16_t FRAME_BUFFER_WIDTH
The width of the framebuffer in pixels.
USE_ANIMATION_STORAGE
bool USE_ANIMATION_STORAGE
Is animation storage enabled?
USE_DOUBLE_BUFFERING
bool USE_DOUBLE_BUFFERING
Is double buffering enabled?
Protected Attributes Documentation
auxiliaryLCD
LCD * auxiliaryLCD
Auxiliary LCD class used to render Drawables into dynamic bitmaps.
buttonController
ButtonController * buttonController
A reference to an optional ButtonController.
dma
DMA_Interface & dma
A reference to the DMA interface.
fingerSize
uint8_t fingerSize
The radius of the finger in pixels.
frameBuffer0
uint16_t * frameBuffer0
Pointer to the first framebuffer.
frameBuffer1
uint16_t * frameBuffer1
Pointer to the second framebuffer.
frameBuffer2
uint16_t * frameBuffer2
Pointer to the optional third framebuffer used for animation storage.
frameBufferAllocator
FrameBufferAllocator * frameBufferAllocator
A reference to an optional FrameBufferAllocator.
frameBufferUpdatedThisFrame
bool frameBufferUpdatedThisFrame
True if something was drawn in the current frame.
gestures
Gestures gestures
Class for low-level interpretation of touch events.
lcdRef
LCD & lcdRef
A reference to the LCD.
lockDMAToPorch
bool lockDMAToPorch
Whether or not to lock DMA transfers with TFT porch signal.
mcuInstrumentation
MCUInstrumentation * mcuInstrumentation
A reference to an optional MCU instrumentation.
nativeDisplayOrientation
DisplayOrientation nativeDisplayOrientation
Contains the native display orientation. If desired orientation is different, apply rotation.
partialFrameBufferRect
Rect partialFrameBufferRect
The region of the screen covered by the partial framebuffer.
refreshStrategy
FrameRefreshStrategy refreshStrategy
The selected display refresh strategy.
taskDelayFunc
void(* taskDelayFunc
Pointer to a function that can delay GUI task for a number of milliseconds.
touchController
TouchController & touchController
A reference to the touch controller.
isDrawing
bool isDrawing
True if currently in the process of rendering a screen.