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CoverTransition

touchgfx/transitions/CoverTransition.hpp

A Transition that slides the new screen over the previous from the given direction.

Inherits from: Transition

Public Functions​

CoverTransition(const uint8_t transitionSteps =20)
Initializes a new instance of the CoverTransition class.
virtual voidhandleTickEvent()
Handles the tick event when transitioning.
virtual voidinit()
Initializes the transition.
virtual voidinvalidate()
Cover transition does not require an invalidation.
virtual voidtearDown()
Tears down the Animation.

Additional inherited members​

Protected Classes inherited from Transition​

classFullSolidRect
A Widget that reports solid and but does not draw anything.

Public Functions inherited from Transition​

boolisDone() const
Query if the transition is done transitioning.
virtual voidsetScreenContainer(Container & cont)
Sets the ScreenContainer.
Transition()
Initializes a new instance of the Transition class.
virtual ~Transition()
Finalizes an instance of the Transition class.

Protected Attributes inherited from Transition​

booldone
Flag that indicates when the transition is done. This should be set by implementing classes.
Container *screenContainer
The screen Container of the Screen transitioning to.

Public Functions Documentation​

CoverTransition​

CoverTransition(const uint8_ttransitionSteps =20)

Initializes a new instance of the CoverTransition class.

Parameters:
transitionSteps(Optional) Number of steps in the transition animation.

handleTickEvent​

virtual void handleTickEvent()

Handles the tick event when transitioning.

It moves the contents of the Screen's container. The direction of the transition determines the direction the contents of the container moves.

Reimplements: touchgfx::Transition::handleTickEvent

init​

virtual void init()

Initializes the transition.

Called after the constructor is called, when the application changes the transition.

Reimplements: touchgfx::Transition::init

invalidate​

virtual void invalidate()

Cover transition does not require an invalidation.

Invalidation is handled by the class. Do no invalidation initially.

Reimplements: touchgfx::Transition::invalidate

tearDown​

virtual void tearDown()

Tears down the Animation.

Called before the destructor is called, when the application changes the transition.

Reimplements: touchgfx::Transition::tearDown